package fizzpicks.tetrapulp.tetrapulp;

public enum LJSND {
    ROTATE,
    SHIFT,
    DROP,
    LAND,
    LOCK,
    LINE,  // a line was scored
    SETB2B,  // this line is b2b worthy (tetris or t-spin)
    B2B,  // this line AND last line were b2b worthy
    SPAWN,  // next piece was moved up
    HOLD,  // hold piece was activated
    IRS,  // initial rotation: spawn last frame and rotation this frame
    SQUARE,  // formed 4x4 square
    COUNTDOWN,  // countdown value changed
    SECTIONUP  // section increased
}
